Use the Speed Booster to clear sand pits with ease. Go left into the room with the glass underwater tunnel, then plant a Power Bomb to blow it open. Drop down through the hole in the corner of the room and you'll end up in the tunnels connected to Brinstar. You'll now be in a long corridor filled with jumping yellow slime balls, go to the far left and open the shutter there with a Super Missile. Watch out for the Evirs (mini-Draygons) in the room, Once you reach a room with a few orange crabs crawling around, instead of going through the open door on the left, activate the Morphing Ball and drop through a hidden tunnel below the small platform.ĭown here you can download the map from the Map room on the right, once you're ready go through the door on the left. Go left through the long corridor filled with quicksand and sandfalls. You'll pass through a huge room below via a long vertical pipe, once you come out from the bottom you'll end up in the lower part of Maridia. Blow open the door with a Super Missile and jump in. Go up the shaft you'll find, then head left at the top of the cliff find a door set in the floor. Head through the door to find a huge cavern with the lower part filled with water. In the next room watch out for the crab arms in the sand, they'll pop up and try to drag Samus under. Head through the long underground lake, try to avoid all the enemies jumping around. Once inside, drop down to the bottom of the long shaft and go through the door on the left. Maridia will be full of quicksand and water-filled caverns, having the Gravity Suit here will allow you to explore freely. Go through and use a Power Bomb to get access to the elevator leading down to Maridia. Break through the destructible block to gain entrance, then go through the hidden passage to reach the door. To get through to the door in the bottom left corner of the room, drop down below the door above and use the X-Ray Scope to reveal a hidden passage behind the terrain. Go through the door at the base of the shaft to find yourself in a room with complicated narrow tunnels everywhere. Head in and descend down the large shaft. Swim through the enclosed lake, eventually you'll reach another door. 1 (Wrecked Ship), then head through the door on the right to leave the ship and enter a new area of Crateria. You'll then find yourself in a shaft leading up, at the very top blow open the roof to find the room containing Energy Tank no. Head through the door on the right-hand side and go through the hallway lined with spikes. Go through the door below the Save room's door to find a corridor partly filled with water. Watch out for a host of underwater threats in Maridia. 6 (Crateria) in the corner of the area, once you've found it head back inside the Wrecked Ship. Head out through the door in the Gravity Suit's room to land back down in the open area in Crateria. Once you find the Gravity Suit you can also find missile no. ![]() Go through the enclosed room and head back into the Wrecked Ship.Īt the end of the corridor you'll find the statue that takes you down to find the Gravity Suit. Blow them open then head down below to find a door on the right. Once you've found them, go over to the left side of the area and find the breakable blocks in the ground. 2 (Wrecked Ship) through the door on the right, once you've found it go through the door on the left side to reach the open area in Crateria. Blast all the Keyhunters and green spheres in the next corridor to open the doors, you can find missile no. 1 and 2 (Wrecked Ship) not far up the shaft, once you've found them climb up to the very top of the main shaft and head through the door in the roof. Once you've downloaded the map, go back up to the main shaft of the ship. Watch out for the walking robots (they occasionally fire energy balls) and the floating green spheres. Leave Phantoon's room and go over to the far left side of the corridor to find the Map room. ![]() Once you send Phantoon back to the grave the ship's power will be restored and you'll be able to explore to your heart's content.
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